Sony Honda's AFEELA EV to Feature World's First In-Car PS5 Remote Play Integration

Introduction: When Your Car Becomes a Gaming Hub

On December 18, 2025, Sony Honda Mobility Inc. (SHM) announced a groundbreaking feature for its AFEELA electric vehicle brand: the world's first integration of PlayStation Remote Play as an in-car entertainment system.

This innovative feature allows users to stream games from their PlayStation 5 (PS5) or PlayStation 4 (PS4) consoles at home directly to the vehicle's display screens. It represents a significant step toward SHM's vision of "transforming travel space into an emotional space."

What is PS Remote Play?

PS Remote Play is an application provided by Sony Interactive Entertainment (SIE) that enables gamers to enjoy their PlayStation games away from their home console. While this technology has been available on smartphones, tablets, and PCs, the AFEELA marks the first official integration into a production vehicle.

Key features include:

  • Connect to your home PS5/PS4 via internet connection
  • Play games on the car's high-resolution displays
  • Use your DualSense controller seamlessly
  • Experience premium audio through the vehicle's sound system

Use Cases in AFEELA

SHM envisions several practical scenarios for this feature:

Parked Waiting Time

Turn idle time into gaming time when waiting to pick someone up or while your EV charges at a station.

Long-Distance Travel Entertainment

Passengers can enjoy gaming during road trips. For safety, the system is designed for passenger use only while the vehicle is in motion.

Connection Requirements

To enjoy Remote Play in your AFEELA, you'll need:

Requirement Specification
Minimum Speed 5 Mbps or higher
Recommended Speed 15 Mbps or higher
Required Equipment PS5 or PS4 console (installed at home, powered on)
Connection Type Mobile data or Wi-Fi

The AFEELA 1 comes equipped with 5G connectivity as standard, enabling Remote Play over mobile networks. However, the feature may be unavailable in areas with poor network coverage.

AFEELA 1 Overview

The AFEELA 1, featuring PS Remote Play, is SHM's first mass-production vehicle. Officially unveiled at CES 2025 in January, here are the key specifications:

Technical Specifications

Specification Details
Length Approximately 4,900mm (193 inches)
Width Approximately 1,900mm (75 inches)
Height Approximately 1,650mm (65 inches)
Battery Capacity 91 kWh
Motor Output 180 kW × 2 (approximately 480 hp combined)
Range Approximately 300 miles (483 km) EPA estimated
Sensors 40 total (18 cameras, 1 LiDAR, 9 radar, 12 sonar)

Trim Levels and Pricing

Trim Price (USD)
AFEELA 1 Origin $89,900
AFEELA 1 Signature $102,900

Pricing includes 3-year complimentary subscriptions for AFEELA Intelligent Drive (advanced driver assistance), AFEELA Personal Agent (conversational AI), entertainment services, and 5G data connectivity.

Delivery Timeline

  • United States: Official sales begin in 2025, deliveries starting mid-2026
  • Japan: Deliveries expected within 2026

Comprehensive Entertainment Features

Beyond PS Remote Play, the AFEELA 1 offers a suite of entertainment capabilities:

  • Streaming services: Spotify, Amazon Music, Audible
  • Social and communication apps: TikTok, Zoom
  • Sony's 360 Spatial Sound Technologies
  • Dolby Atmos support
  • Proprietary noise-canceling technology

Comparison with Competitors

Tesla has been a pioneer in in-car gaming, with its Model S and Model X previously offering Steam support, though this feature was later removed.

AFEELA takes a different approach: rather than running games on vehicle hardware, it streams from your home console. This method reduces in-vehicle hardware costs while delivering the full PS5 gaming experience.

Sony Honda Mobility's Vision

Izumi Kawanishi, Representative Director, President and COO of Sony Honda Mobility Inc., commented on the announcement:

"The introduction of PS Remote Play embodies AFEELA's vision for mobility: transforming the traveling space into a captivating and emotional one. Through this integration, we are elevating the customer's entire travel experience to an unprecedented level of entertainment."

Considerations and Challenges

While innovative, this feature comes with some caveats:

Network Dependency

Remote Play relies entirely on internet connectivity, which may be unreliable in certain areas. Rural regions and mountainous terrain may present challenges.

Home Console Requirement

This is streaming, not cloud gaming. Your PS5 or PS4 must be powered on at home for the feature to work, requiring some advance planning.

Data Consumption

High-quality streaming can consume significant data. Users should be mindful of their 5G data plan limits.

Conclusion: A New Era of In-Car Entertainment

The collaboration between Sony and Honda—two iconic Japanese companies—has produced AFEELA, a vehicle that transcends traditional transportation to become a "mobile entertainment space." The PS Remote Play integration stands as a symbol of this ambitious vision.

While positioned in the premium sedan segment, AFEELA offers unique value by combining Sony's entertainment expertise with Honda's automotive engineering excellence.

What do you think about in-car gaming in your country? As autonomous driving technology advances, how do you envision spending time during travel? We'd love to hear your thoughts!


References

Reactions in Japan

It's exciting to see this feature come to life through the Sony-Honda partnership. Being able to game while riding as a passenger would be perfect for families with kids. But 14 million yen is out of reach for ordinary people...

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It's exciting to see this feature come to life through the Sony-Honda partnership. Being able to game while riding as a passenger would be perfect for families with kids. But 14 million yen is out of reach for ordinary people...

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AFEELA being the world's first with PS5 Remote Play is genuinely impressive. But honestly, you can do the same thing with a smartphone or tablet, so I wonder how meaningful it is to build this into a car.

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AFEELA being the world's first with PS5 Remote Play is genuinely impressive. But honestly, you can do the same thing with a smartphone or tablet, so I wonder how meaningful it is to build this into a car.

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Being able to play PS5 while charging is definitely appealing. But with a 483km range shorter than Tesla Model 3 and three times the price, I don't think gaming features alone can justify that gap.

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Being able to play PS5 while charging is definitely appealing. But with a 483km range shorter than Tesla Model 3 and three times the price, I don't think gaming features alone can justify that gap.

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I want this! Can't afford the car though!! lol But seriously, Sony expanding the PlayStation ecosystem into vehicles is strategically smart.

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I want this! Can't afford the car though!! lol But seriously, Sony expanding the PlayStation ecosystem into vehicles is strategically smart.

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This feature is forward-looking toward a future of full autonomous driving. It might feel premature now, but could become standard once Level 4 automation becomes widespread.

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This feature is forward-looking toward a future of full autonomous driving. It might feel premature now, but could become standard once Level 4 automation becomes widespread.

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As someone who gets motion sick easily, this feature is definitely not for me. I'm confident I'd feel nauseous within 5 minutes looking at a screen in a moving car.

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As someone who gets motion sick easily, this feature is definitely not for me. I'm confident I'd feel nauseous within 5 minutes looking at a screen in a moving car.

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As a Honda fan, I had high hopes for AFEELA, but honestly I'd rather they focus on driving quality and reliability over gaming features. Isn't this too entertainment-focused?

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As a Honda fan, I had high hopes for AFEELA, but honestly I'd rather they focus on driving quality and reliability over gaming features. Isn't this too entertainment-focused?

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Will latency be okay with Remote Play over 5G? There's no guarantee of stable 15Mbps on highways, and you'd get disconnected immediately in tunnels. I have doubts about practicality.

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Will latency be okay with Remote Play over 5G? There's no guarantee of stable 15Mbps on highways, and you'd get disconnected immediately in tunnels. I have doubts about practicality.

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If my kids can stay absorbed in games during long drives, I'd finally be free from the 'Are we there yet?' attacks...! This might be worth more than its price (going crazy)

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If my kids can stay absorbed in games during long drives, I'd finally be free from the 'Are we there yet?' attacks...! This might be worth more than its price (going crazy)

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Do we really need to game in cars? Why not just relax, enjoy the scenery, or listen to music while traveling? They're cramming in too much.

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Do we really need to game in cars? Why not just relax, enjoy the scenery, or listen to music while traveling? They're cramming in too much.

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This makes sense as a differentiation strategy leveraging Sony's entertainment assets. The question is sales volume—how many can they sell at this price point?

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This makes sense as a differentiation strategy leveraging Sony's entertainment assets. The question is sales volume—how many can they sell at this price point?

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You have to leave your PS5 on at home when you go out? I'm worried about electricity costs and wear on the console... Well, people who can afford a 14 million yen car probably don't care about that.

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You have to leave your PS5 on at home when you go out? I'm worried about electricity costs and wear on the console... Well, people who can afford a 14 million yen car probably don't care about that.

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I love AFEELA's design. Gaming features aside, just driving this design would be satisfying. I'm also curious about the interior quality.

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I love AFEELA's design. Gaming features aside, just driving this design would be satisfying. I'm also curious about the interior quality.

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Interesting feature, but thinking about actual usage frequency, I probably wouldn't use it much. How many times a year would you really want to game in your car?

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Interesting feature, but thinking about actual usage frequency, I probably wouldn't use it much. How many times a year would you really want to game in your car?

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This is just the beginning. In the future, they'll support PlayStation cloud gaming so you can play without a PS5 at home.

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This is just the beginning. In the future, they'll support PlayStation cloud gaming so you can play without a PS5 at home.

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Relieved to see it's designed so drivers can't use it. But I'm a bit worried that excited passengers might distract the driver.

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Relieved to see it's designed so drivers can't use it. But I'm a bit worried that excited passengers might distract the driver.

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Voices from Around the World

Michael Thompson

Sony and Honda are finally bringing their A-game! With Tesla's gaming features gone, this is a huge differentiator. As a PS5 user, I really want to try this car.

Sarah Johnson

$90,000 is way too expensive. For that money, I could buy three Tesla Model 3s and three PS5s with change to spare. Gaming features alone can't justify this price gap.

Hans Mueller

There are many sections of the German Autobahn with unstable connectivity. Remote Play sometimes drops even on fiber at home, so I doubt it'll be stable in a moving car.

Emma Williams

As a mum who takes the kids on long drives, this is a dream feature. If it means never hearing 'I'm bored' again, it's worth paying extra for.

James Anderson

Living in rural America, 5G connectivity is basically non-existent. This is a feature for wealthy urban dwellers. Seems more about buzz than practicality.

Pierre Dubois

As a Frenchman, I must say - driving is for enjoying scenery and discussing wine regions. Why would anyone need video games in a car?

Chen Wei

Chinese EV makers could probably offer similar features at half the price. Japanese companies excel in technology, but can they compete with China on cost?

Maria Garcia

Honestly, I don't see what's so special about playing games from any seat except the driver's. You can do the same thing with a phone and controller.

David Kim

This news is getting attention in Korea too. Hyundai should perhaps consider partnering with Sony. Few companies can match Sony in entertainment.

Robert Taylor

In Australia's vast landscape, long drives are everyday life. But with so many areas lacking proper connectivity infrastructure, this feature would be mostly unusable.

Alessandro Rossi

Gaming while riding through Italy's winding mountain roads? I feel carsick just thinking about it. This feature is made for America's flat highways.

Jennifer Lee

Canadian winters are harsh, and we often wait in our cars to stay warm while charging. Being able to game during that time would actually be practical.

Oliver Brown

We go on road trips to enjoy New Zealand's scenery, so why would we need games? Seems like missing the point entirely.

Sophie Martin

Commute distances are short in the Netherlands, so there'd be little opportunity to use this feature. It might suit America's long-commute culture though.

Ryan O'Connor

From an investor's perspective, this is a smart strategy for Sony to funnel PlayStation users toward Honda vehicles. Ecosystem expansion is positive for stock value.

Anna Svensson

In Sweden, winter daylight is short and commutes are in complete darkness. No scenery to enjoy anyway, so gaming features might actually be practical.

Michael Thompson

Sony and Honda are finally bringing their A-game! With Tesla's gaming features gone, this is a huge differentiator. As a PS5 user, I really want to try this car.

Sarah Johnson

$90,000 is way too expensive. For that money, I could buy three Tesla Model 3s and three PS5s with change to spare. Gaming features alone can't justify this price gap.

Hans Mueller

There are many sections of the German Autobahn with unstable connectivity. Remote Play sometimes drops even on fiber at home, so I doubt it'll be stable in a moving car.

Emma Williams

As a mum who takes the kids on long drives, this is a dream feature. If it means never hearing 'I'm bored' again, it's worth paying extra for.

James Anderson

Living in rural America, 5G connectivity is basically non-existent. This is a feature for wealthy urban dwellers. Seems more about buzz than practicality.

Pierre Dubois

As a Frenchman, I must say - driving is for enjoying scenery and discussing wine regions. Why would anyone need video games in a car?

Chen Wei

Chinese EV makers could probably offer similar features at half the price. Japanese companies excel in technology, but can they compete with China on cost?

Maria Garcia

Honestly, I don't see what's so special about playing games from any seat except the driver's. You can do the same thing with a phone and controller.

David Kim

This news is getting attention in Korea too. Hyundai should perhaps consider partnering with Sony. Few companies can match Sony in entertainment.

Robert Taylor

In Australia's vast landscape, long drives are everyday life. But with so many areas lacking proper connectivity infrastructure, this feature would be mostly unusable.

Alessandro Rossi

Gaming while riding through Italy's winding mountain roads? I feel carsick just thinking about it. This feature is made for America's flat highways.

Jennifer Lee

Canadian winters are harsh, and we often wait in our cars to stay warm while charging. Being able to game during that time would actually be practical.

Oliver Brown

We go on road trips to enjoy New Zealand's scenery, so why would we need games? Seems like missing the point entirely.

Sophie Martin

Commute distances are short in the Netherlands, so there'd be little opportunity to use this feature. It might suit America's long-commute culture though.

Ryan O'Connor

From an investor's perspective, this is a smart strategy for Sony to funnel PlayStation users toward Honda vehicles. Ecosystem expansion is positive for stock value.

Anna Svensson

In Sweden, winter daylight is short and commutes are in complete darkness. No scenery to enjoy anyway, so gaming features might actually be practical.