Monolith Soft Reveals Its Deep Role in Zelda: Tears of the Kingdom | Modeling, Programming & Animation Teams Speak Out
Monolith Soft published three consecutive interviews revealing its extensive contributions to Zelda: Tears of the Kingdom. From designing Horriblin to handling 120,000 Fuse combinations, building Tulin's bird-like AI, and solving Frost Gleeok's speed-limit issues, discover how this Nintendo subsidiary shaped one of gaming's greatest open-world adventures.