Breaking down Game*Spark's interview with director Naoki Hamaguchi: postgame bosses tougher than the final boss, Knights of the Round, an auto-leveling story-focus option, the Wear system, Vincent and Cid in combat, and the snowboard going canon.
Summer Game Fest 2026 turned into a parade of Japanese blockbusters: the FF7 remake trilogy's finale 'Liberation,' a Resident Evil Code Veronica remake, a massive Monster Hunter Wilds expansion, and Tifa joining Street Fighter 6. Here's the rundown for overseas players.
Yoshitaka Amano, the legendary illustrator behind Final Fantasy's iconic art, has donated fusuma (sliding door) paintings to Kyoto's Fushimi Inari Shrine. From April 25 to May 10, 2026, visitors can see these never-before-shown works themed around 'Light and Darkness.' Admission about $6.30. A rare opportunity for fans and art lovers alike.
French indie studio Sandfall Interactive's 30-person team just made history. Their debut title, Clair Obscur: Expedition 33, became the second game ever to sweep all five major GOTY awards. Born from reverence for Japanese RPGs, this masterpiece forces a painful question for Japan's game industry: why couldn't we make this?
On March 28, 2026, Tokyo Aqua Symphony — one of the world's largest fountain shows — debuted at Odaiba Seaside Park. Featuring a 150m-high water jet and 250m-wide cherry blossom fountains set to Dragon Quest music, this free spectacle performs 10 times daily against Rainbow Bridge and Tokyo Tower.
FF7 Remake Part 3 director Naoki Hamaguchi explains in detail why launching on PS5, PC, Xbox, and Switch 2 simultaneously won't compromise visual quality — with PC as the lead development platform and a top-down optimization approach for each console.
Director Naoki Hamaguchi told AUTOMATON why Cloud's hair goes rough on Switch 2: each strand switches on and off at the pixel level every frame, designed to be averaged by TAA, which DLSS reconstructs badly. The FF7 Rebirth port, out June 3, 2026, adds a light blur weighted by strand flow and density.