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#Pokemon

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Entertainment & Culture

Nintendo's Palworld-Related Patent Rejected in Japan: 2013 Fan-Made Pokémon Game Was the Key

Japan's Patent Office has issued a final rejection of Nintendo and The Pokemon Company's application for a touchscreen creature-capture patent. The decisive prior art was a 2013 fan-made 3D Pokemon video, and the examiner dismissed Nintendo's argument that a copyright-infringing video cannot count. Here is what it means for the Palworld lawsuit, fact separated from speculation.

Travel

World's First Pokemon Airport Opens in Noto as a Symbol of Earthquake Recovery

On July 7, 2026, Noto Airport became the world's first airport to carry the Pokemon name. All 111 Flying-type Pokemon and a giant Pikachu now anchor a recovery push for the quake-hit Noto Peninsula. We unpack the airport's own damage-and-revival story, Japan's distinctive model of rebuilding through beloved characters, and how to visit.

Entertainment & Culture

Pokémon Immersive Experience: Become a Trainer for Real, Touring Europe From 2027

Mitsui Fudosan, Canada's Moment Factory, and The Pokémon Company International unveil a touring immersive experience that casts visitors as real Pokémon Trainers, debuting in Europe in spring 2027. Here's how it differs from Pokémon Centers and PokéPark, why it starts in Europe, and what fans hope for.

Entertainment & Culture

Koei Tecmo Posts Record Profit Boosted by $105M Investment Income: Nioh 3, Hyrule Warriors, Pokémon Spinoff Drive Hits—Yet Forecasts Decline

Koei Tecmo Holdings reports record-breaking FY2026 results with revenue of ¥88.3B and ordinary profit of ¥57.0B. Of that, roughly ¥16.4 billion ($105M) came from financial market operations—an investment income stream that rivals many companies' core business profits. Nioh 3 (now at 10M cumulative series sales), Pokémon's hidden hit Pokopia, and Hyrule Warriors: Age of Imprisonment drove the gaming side. Yet the company forecasts a 27.6% net income decline next year due to expanded human capital investment.

Entertainment & Culture

PokeMiku's "Crossroad" and the First Live: kz x TAKU INOUE, Then 50,000 in an Arena

PokeMiku, the Pokémon x Hatsune Miku collaboration, released "Crossroad" by kz and TAKU INOUE on Miku Day, March 9, 2026, with three Nijisanji VTubers on the chorus. Eleven days later, VOLTAGE Live! ran six shows at LaLa arena TOKYO-BAY, drew more than 50,000 people, and performed all 27 originals with a live band.

Entertainment & Culture

No Sales KPI: How Pokémon's Brand-First Philosophy Built the World's Strongest IP

The Pokémon Company's licensing division has no sales targets. Decisions rest solely on whether an idea is "interesting," sometimes greenlit regardless of profitability. Discover how this brand-first philosophy, prioritizing 30-year longevity over short-term gains, built the world's highest-grossing media franchise, worth an estimated $90 billion.

Life & Lifestyle

UNIQLO Launches Pokemon 30th Anniversary T-Shirts Featuring Original Starter Pokemon in Classic Watercolor Art

UNIQLO's Pokemon 30th anniversary UT collection went on sale March 23, 2026, using the original watercolour artwork from the 1996 games untouched. Ten designs in all, five men's and five kids', covering the starters (Bulbasaur, Charmander, Squirtle), Pikachu, Snorlax, Gengar, Eevee and more. ¥1,990 men's, ¥990 kids', with matching prints across both lines.

Life & Lifestyle

LOGOS x Pokemon 30th Anniversary: All 19 Outdoor Items, Prices and Lineup

LOGOS released its 19-item Pokemon Design Series on March 19, 2026, marking 30 years since Pocket Monsters Red & Green. Here is the full lineup with prices, from the Pikachu sunshade to the starter-Pokemon chair, plus how pre-orders and the post-release sellouts played out. What's your favorite Pokemon merchandise?