Capcom announces Street Fighter 6 as a featured title at the inaugural Esports Nations Cup in Riyadh, November 2026. A look at the nation-vs-nation format, Sahara's $1M Capcom Cup 12 victory, and why fighting game esports is booming worldwide.
Monolith Soft published three consecutive interviews revealing its extensive contributions to Zelda: Tears of the Kingdom. From designing Horriblin to handling 120,000 Fuse combinations, building Tulin's bird-like AI, and solving Frost Gleeok's speed-limit issues, discover how this Nintendo subsidiary shaped one of gaming's greatest open-world adventures.
Saudi investment firm EGDC has increased its Capcom stake from 5.03% to 6.04%, just three weeks after its initial filing. Combined with PIF's existing holdings, Saudi-linked capital now controls roughly 11% of the Monster Hunter maker amid record-breaking earnings.
Capcom's brand-new IP Pragmata launches April 17, 2026 after years of delays. Featuring RE Engine visuals, a unique combat system blending gunplay with real-time hacking puzzles, and a heartfelt sci-fi story on the Moon. We break down the demo reception, Japanese reactions, and what makes this Capcom's boldest new bet since Devil May Cry.
KADOKAWA has released 'The World of Hideki Kamiya,' a 176-page book covering the legendary game designer's 30-year career. Featuring hundreds of concept art pieces and 150,000 characters of commentary on Bayonetta, Okami, Devil May Cry, and more. We explore its contents and the prospects for an English edition.
Nintendo and The Pokémon Company's US patent for a 'sub-character summoning and battle system' has been rejected by the USPTO after a rare director-ordered reexamination. All 26 claims were denied based on prior art from Konami and Bandai Namco. Analysis of implications for the Palworld lawsuit and the gaming industry.
Ampere Analysis reports third-party game revenue on Nintendo platforms hit $2.3 billion, a 76%% year-over-year jump, despite a 2.5%% drop in unit sales. The driver is an 81%% increase in average selling prices as AAA titles arrive on Switch 2. Here's what it means for the gaming industry.
The Persona series turned 30 in 2026 with over 30 million copies sold. From niche cult RPG to global phenomenon, we trace Atlus's survival strategy, the Persona 3 turning point, Persona 5's worldwide breakout and Metaphor: ReFantazio's success, then look at the 30th anniversary campaign and the Persona 6 reveal at the Xbox Games Showcase.
Japanese esports powerhouse REJECT has signed an MOU with RTS Management, operator of the world's largest fighting game tournament EVO. The partnership targets event co-creation, player development, and content collaboration. Plus: CAG OSAKA's SFL withdrawal, EVO Japan 2026, and more.
Stellar Blade and NIKKE developer SHIFT UP has fully acquired UNBOUND, the new studio led by Resident Evil creator Shinji Mikami. With both studios developing original AAA games for global audiences, we explore Mikami's career journey, the strategic partnership with Hyung-Tae Kim, and what this mega-deal means for the future of gaming.
FF7 Remake Part 3 director Naoki Hamaguchi explains in detail why launching on PS5, PC, Xbox, and Switch 2 simultaneously won't compromise visual quality — with PC as the lead development platform and a top-down optimization approach for each console.