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Entertainment & Culture

Japan All-Time Anime Box Office 2026: Detective Conan Hits No. 16 as Mario Galaxy Crosses $1 Billion

Japan's all-time anime box office ranking, in one table: Demon Slayer holds the top two spots, followed by Ghibli, Makoto Shinkai, and Conan. The latest Detective Conan film has hit 13 billion yen to become the 16th-biggest anime ever, while The Super Mario Galaxy Movie crosses $1 billion worldwide. Plus an admissions comparison that accounts for rising ticket prices.

Entertainment & Culture

Pokémon Immersive Experience: Become a Trainer for Real, Touring Europe From 2027

Mitsui Fudosan, Canada's Moment Factory, and The Pokémon Company International unveil a touring immersive experience that casts visitors as real Pokémon Trainers, debuting in Europe in spring 2027. Here's how it differs from Pokémon Centers and PokéPark, why it starts in Europe, and what fans hope for.

Entertainment & Culture

Yoshi and the Mysterious Book Runs on Unreal Engine 5: Nintendo's First UE5 Title Tests the Switch 2

Nintendo's first-party Switch 2 title 'Yoshi and the Mysterious Book' is reportedly built on Unreal Engine 5 — a first for any Nintendo-published game. We unpack how dataminers cracked the case, why Switch 2's UE5 performance has been a worry, what this means for future ports, and whether this small platformer is quietly Nintendo's biggest engine pivot yet.

Entertainment & Culture

Switch 2 Effect Hits the Supply Chain: Japanese Distributor Happinet Reports 772% Surge in Game Segment Profit

Japanese toy, video and game distributor Happinet reported its FY26 results, with video game segment profit surging 772% year-over-year to 2.2 billion yen (about $14 million). Behind the spike: Nintendo Switch 2 and its software lineup, plus the ripple effect of a console generation transition through Japan's entire game distribution ecosystem. Here's what was happening behind Nintendo's 19.86 million unit sell-through.

Entertainment & Culture

Koei Tecmo Posts Record Profit Boosted by $105M Investment Income: Nioh 3, Hyrule Warriors, Pokémon Spinoff Drive Hits—Yet Forecasts Decline

Koei Tecmo Holdings reports record-breaking FY2026 results with revenue of ¥88.3B and ordinary profit of ¥57.0B. Of that, roughly ¥16.4 billion ($105M) came from financial market operations—an investment income stream that rivals many companies' core business profits. Nioh 3 (now at 10M cumulative series sales), Pokémon's hidden hit Pokopia, and Hyrule Warriors: Age of Imprisonment drove the gaming side. Yet the company forecasts a 27.6% net income decline next year due to expanded human capital investment.

Entertainment & Culture

Switch 2 Price Hike Hits Japan First: Nintendo Announces 20% Increase Same Day as Record-Smashing 19.86M Sales

Nintendo just sold 19.86 million Switch 2 units in nine months — the fastest-selling console in its history. On the same day, it announced a 10,000 yen price hike for Japan starting May 25, plus $50 increases in the US and Canada from September 1. The Japan-only model jumps 20% — the steepest relative increase. Why is Japan being hit first and hardest? The answer involves AI-driven memory chip prices, currency calculus, and an unusual moment when an export-friendly country is paying more than its overseas markets.

Entertainment & Culture

Zelda Ocarina of Time Remake: The 3 Scenarios After Star Fox's Surprise Reveal

Nintendo's surprise May 7 Star Fox Direct just validated months of leaks from insiders. The next big rumored title — a Zelda: Ocarina of Time major remake — has three competing scenarios in international gaming communities. Main bet: holiday 2026 launch. Contender: synced with the May 2027 live-action movie. Dark horse: the remake doesn't actually exist. Plus: separate predictions on Nintendo's next cross-media plays and dormant-IP revivals.

Entertainment & Culture

Mario Galaxy Movie: Miyamoto Reveals He Lobbied to Break Nintendo's 40-Year Crossover Rule for Star Fox

A new Crank-in! interview with Shigeru Miyamoto and Illumination CEO Chris Meledandri reveals the inside story of The Super Mario Galaxy Movie: how Miyamoto personally lobbied Nintendo's internal teams to break the company's long-standing rule against mixing IPs to put Fox McCloud in the film, Glen Powell's passionate cold call begging to voice Fox, similar approaches from Brie Larson and Donald Glover, and why the Japanese version's script was rewritten from scratch rather than localized.

Entertainment & Culture

Why Japan Loves Tanuki: New Book Tops Amazon in 12 Categories on May 1 (And Yes, It's Not a Raccoon)

Tatsumi Publishing's Tanuki Marugoto BOOK, released May 1, hit #1 in 12 Amazon categories during pre-orders alone. From Shigaraki pottery statues outside every Japanese restaurant to Studio Ghibli's Pom Poko, from Animal Crossing's Tom Nook to viral SNS memes with 96 million views — why is Japan so devoted to this uniquely Japanese canid? A guide for overseas readers (and please, it's not a raccoon).

Entertainment & Culture

Miyamoto's Surprise Appearance at Super Mario Galaxy Movie Japan Premiere: Did Anyone Ask About His Hobbies?

Ahead of the April 24 Japan release, Shigeru Miyamoto made a surprise appearance at the Super Mario Galaxy Movie Japanese premiere. With $700M global box office and three straight weeks at #1 in North America, Miyamoto joined Mamoru Miyano and the Japanese dub cast on stage. Plus: the long-running fan joke that Nintendo bans Miyamoto from discussing his hobbies because they become the next game.

Entertainment & Culture

Monolith Soft Reveals Its Deep Role in Zelda: Tears of the Kingdom | Modeling, Programming & Animation Teams Speak Out

Monolith Soft published three consecutive interviews revealing its extensive contributions to Zelda: Tears of the Kingdom. From designing Horriblin to handling 120,000 Fuse combinations, building Tulin's bird-like AI, and solving Frost Gleeok's speed-limit issues, discover how this Nintendo subsidiary shaped one of gaming's greatest open-world adventures.