Games

114 Articles in this topic
Entertainment & Culture

SEGA Officially Cancels 'Super Game': How a $640M Live-Service Mega-Project Collapsed and What It Means for Sonic, Like a Dragon, and the GaaS Era

SEGA Sammy officially confirmed the cancellation of its 'Super Game' initiative in its FY2026 earnings, ending a 5-year plan to build a live-service mega-title aimed at 100 billion yen in lifetime sales. We break down why Sonic Rumble Party underperformed, why Rovio took another impairment hit, how 100+ developers were shifted to mainstay IP full games like Like a Dragon and Sonic, and how this fits the broader collapse of the GaaS gold rush following Concord, Suicide Squad, and Sony's own cancellations.

Entertainment & Culture

SEGA Sammy Posts First Net Loss in 11 Years: $3.1B Record Revenue Wiped Out by Rovio Write-Down, F2P Cut, Four Mainstay IP Bets for FY2027

SEGA Sammy Holdings reported its FY2026 results: record revenue of 487.5 billion yen ($3.1B, +13.7% YoY) was wiped out by 58.8 billion yen in special losses tied to Rovio Entertainment (Angry Birds) and Stakelogic, producing the company's first net loss in 11 years. We unpack the impairment, the international community's skepticism about the 776 million-dollar Rovio acquisition, the deprioritization of F2P, the redeployment of 100+ developers onto full-game projects, and SEGA's bet on four new mainstay-IP titles ahead of Sonic's 35th anniversary.

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Entertainment & Culture

Koei Tecmo Posts Record Profit Boosted by $105M Investment Income: Nioh 3, Hyrule Warriors, Pokémon Spinoff Drive Hits—Yet Forecasts Decline

Koei Tecmo Holdings reports record-breaking FY2026 results with revenue of ¥88.3B and ordinary profit of ¥57.0B. Of that, roughly ¥16.4 billion ($105M) came from financial market operations—an investment income stream that rivals many companies' core business profits. Nioh 3 (now at 10M cumulative series sales), Pokémon's hidden hit Pokopia, and Hyrule Warriors: Age of Imprisonment drove the gaming side. Yet the company forecasts a 27.6% net income decline next year due to expanded human capital investment.

News, Society & Economy

Steins;Gate Reboot Bans Streaming and Let's Plays: MAGES Cites 'Product Characteristics' Ahead of August 2026 Release

MAGES. has officially announced no streaming or let's plays will be permitted for STEINS;GATE RE:BOOT, launching August 20, 2026. Console share features are restricted to private use only. What Western streamers and visual novel fans need to know — including the 2023 case where Japan's first arrest over a game stream was for a Steins;Gate game.

Entertainment & Culture

EVO Japan 2026 Sets Guinness World Record: Street Fighter 6 Hits 7,168 Entrants, Yamaguchi Becomes First Japanese Champion, and Hokuto no Ken Steals the FGC's Heart

EVO Japan 2026 drew a record 34,000 attendees, with Street Fighter 6 setting a Guinness World Record at 7,168 entrants and ZETA DIVISION's Yamaguchi becoming the first Japanese SF6 champion. Full international FGC report including MenaRD's Kemonomichi context, the Hokuto no Ken sidebracket pulling 10K viewers, and what r/FGC was actually saying.

Entertainment & Culture

Konami Posts Record Profit Plus Massive 2026 Lineup: Castlevania Returns, Silent Hill Townfall, MGS Master Collection Vol. 2 and Switch 2 Push

Konami Group reports record-breaking FY2026 results—revenue ¥493.6B, net income ¥100B, third consecutive year of record highs—and unveils a stacked 2026 lineup: Castlevania: Belmont's Curse, Silent Hill Townfall, Metal Gear Solid Master Collection Vol. 2, Suikoden revival, and aggressive Switch 2 deployment.

Entertainment & Culture

Switch 2 Price Hike Hits Japan First: Nintendo Announces 20% Increase Same Day as Record-Smashing 19.86M Sales

Nintendo just sold 19.86 million Switch 2 units in nine months — the fastest-selling console in its history. On the same day, it announced a 10,000 yen price hike for Japan starting May 25, plus $50 increases in the US and Canada from September 1. The Japan-only model jumps 20% — the steepest relative increase. Why is Japan being hit first and hardest? The answer involves AI-driven memory chip prices, currency calculus, and an unusual moment when an export-friendly country is paying more than its overseas markets.

Entertainment & Culture

Snoop Dogg, Ado, Satoshi Fujihara, Tori Kelly Unite on STRANGER THAN HEAVEN Theme: Why This Unlikely Quartet Has Global Fans Buzzing

SEGA and RGG Studio just dropped the theme song for STRANGER THAN HEAVEN, and the lineup is wild: Snoop Dogg, Ado, Official Hige Dandism's Satoshi Fujihara, and Tori Kelly on a single track. We break down Ado's record-breaking Hibana world tour (500,000 fans across 33 cities), Higedan's anime-fueled global rise via Spy x Family and Tokyo Revengers, Snoop Dogg's long history of collaborating with Japanese artists, and how international gaming and music communities are reacting to this Pacific-spanning collision.

Entertainment & Culture

Zelda Ocarina of Time Remake: The 3 Scenarios After Star Fox's Surprise Reveal

Nintendo's surprise May 7 Star Fox Direct just validated months of leaks from insiders. The next big rumored title — a Zelda: Ocarina of Time major remake — has three competing scenarios in international gaming communities. Main bet: holiday 2026 launch. Contender: synced with the May 2027 live-action movie. Dark horse: the remake doesn't actually exist. Plus: separate predictions on Nintendo's next cross-media plays and dormant-IP revivals.

Entertainment & Culture

STRANGER THAN HEAVEN Launches Winter 2026: RGG Studio's 50-Year Saga with Snoop Dogg, Ado, and Tojo Clan Origins

SEGA and RGG Studio confirmed STRANGER THAN HEAVEN launches winter 2026 on PS5, Xbox Series X|S, PC, and Xbox Game Pass day one. The 50-year saga follows half-Japanese, half-American Makoto Daito across five cities and five eras from 1915 to 1965, with Snoop Dogg, Ado, Yu Shirota, and Dean Fujioka in the cast. Here's the full breakdown of the new dual-side combat system, the Tojo Clan tease, and how the international Like a Dragon community is reacting.