Konami has sued in California over the leaked Metal Gear Solid 2 source code that surfaced on 4chan. The real target: the anonymous leaker. We break down what leaked (9/11-era cut scenes, a phantom Wii port), why Konami is suing, and how it stacks up against past game-industry leak responses.
A free Pokemon footbath opened in May to help quake-hit Noto recover. Less than two months later, three of its seven statues (Vaporeon, Psyduck and Gyarados) are damaged, and one has prompted a police report. A look at what happened and how Japan is reacting.
MAPPA's June 19 anniversary stream is over. A Chainsaw Man mobile game, Jujutsu Kaisen Season 4, an October date for Ranma 1/2, and two new Netflix anime. We check last week's betting card to see how the predictions held up.
Breaking down Game*Spark's interview with director Naoki Hamaguchi: postgame bosses tougher than the final boss, Knights of the Round, an auto-leveling story-focus option, the Wear system, Vincent and Cid in combat, and the snowboard going canon.
Fumito Ueda, the creator of ICO and Shadow of the Colossus, revealed gen ATLAS at Summer Game Fest 2026: a sci-fi action game about piloting a giant robot on a ruined planet, his first title in a decade and his first ever to leave PlayStation.
Summer Game Fest 2026 turned into a parade of Japanese blockbusters: the FF7 remake trilogy's finale 'Revelation,' a Resident Evil Code Veronica remake, a massive Monster Hunter Wilds expansion, and Tifa joining Street Fighter 6. Here's the rundown for overseas players.
Shionogi has launched EndeavorRide, Japan's first prescription video game for childhood ADHD, covered by public health insurance. We unpack the Phase 3 results, the rise and fall of the US original EndeavorRx, and why a healthcare system can decide whether a game-as-medicine lives or dies.
On June 5, Capcom published the Q&A summary from its May 13 earnings briefing. Executives said they are weighing a sequel to Pragmata, the brand-new IP that sold 2 million copies in 16 days, restated their line that creativity stays in human hands while AI handles routine work, explained why console price hikes aren't in their plan, and detailed the catalog strategy behind a Resident Evil series that just passed 200 million lifetime units.
Tekken 8 game director Kohei Ikeda has left Bandai Namco after 20 years, the third series lead to exit in roughly nine months after Katsuhiro Harada. We unpack his career, what his statement does and doesn't say, the backdrop of fan backlash, and whether he'll reunite with Harada at VS Studio SNK.
SNK has told 4Gamer that its Metal Slug 30th Anniversary Project is not a one-year celebration but the start of a long-term franchise rebuild. Three staff, led by chief producer Naoto Abe, opened up about the new game's direction (home consoles and PC), behind-the-scenes development lore (the tank was originally the player character), and how they plan to turn a beloved arcade icon into SNK's number-one brand. Here is what overseas fans need to know.
Katsuhiro Harada launched VS Studio under SNK. Shinji Mikami's Unbound was absorbed by Korea's SHIFT UP. Daisuke Taka burned through his savings to go solo. As Japan's most celebrated game creators strike out on their own, the capital keeping them afloat is overwhelmingly Saudi and Korean. Here's why Japan's own giants can't fund their stars, and why foreign money can.