Nintendo's first-party Switch 2 title 'Yoshi and the Mysterious Book' is reportedly built on Unreal Engine 5 — a first for any Nintendo-published game. We unpack how dataminers cracked the case, why Switch 2's UE5 performance has been a worry, what this means for future ports, and whether this small platformer is quietly Nintendo's biggest engine pivot yet.
Japanese toy, video and game distributor Happinet reported its FY26 results, with video game segment profit surging 772% year-over-year to 2.2 billion yen (about $14 million). Behind the spike: Nintendo Switch 2 and its software lineup, plus the ripple effect of a console generation transition through Japan's entire game distribution ecosystem. Here's what was happening behind Nintendo's 19.86 million unit sell-through.
Tokyo's 19.7-meter Unicorn Gundam statue, an Odaiba landmark since 2017, will be dismantled at the end of August 2026 — leaving Japan's capital without a life-sized Gundam for the first time in nearly two decades.
Esports expands to a record 11 disciplines and 13 titles at September's Aichi-Nagoya Asian Games. With KONAMI just signed as an official supplier, here's the full lineup—Pokémon UNITE, eFootball, Gran Turismo 7, the SF6/Tekken/KOF team event—plus why the IOC's 2027 Olympic Esports Games just unraveled.
Masami Kurumada's Saint Seiya Tenkai-hen finally launched May 14, 2026 in Weekly Shonen Champion #24 with a cover and color opening. Chapter 1 features Saori, Seiya, and a new figure called Kale. The first run is a six-chapter limited serialization, and a 40th anniversary art exhibition has been confirmed for 2027. Official English and Spanish translations remain unannounced since the title runs in Akita Shoten, not Shueisha.
Japan's sailor-uniformed quartet ATARASHII GAKKO! is heading to Latin America for the first time in December 2026. The tour spans Santiago's Teatro Caupolicán, a debut at Brazil's Primavera Sound São Paulo, and a 6,800-capacity solo show at Mexico City's Velódromo Olímpico — their largest overseas headline date yet. A look at how the 88rising-signed group went from Coachella to Interlagos.
Weekly Shonen Jump's Kagurabachi will get a TV anime in April 2027, animated by Studio Cypic (the rebranded Cygames Pictures) with award-winning newcomer Taihi Kimura as the lead. Here is what is known about the staff, the worldwide first-episode tour, and the manga's unusual rise from internet meme to genuine global hit.
Capcom announced FY2026 results with record net sales of 195.3 billion yen and operating profit of 75.3 billion yen, marking nine consecutive years of record profits across all earnings categories and eleven straight years of 10%-plus operating profit growth. Resident Evil Requiem sold 6.91 million units at series-fastest pace, while total annual game sales hit a record 59.07 million units. The dual-engine strategy of new releases plus catalog repeat sales is working remarkably well.
ufotable — the studio behind the $722M global hit Demon Slayer: Infinity Castle — announced on May 11, 2026 the acquisition of a 98-year-old former Mizuho Bank building in Tokushima. The historic structure that survived WWII firebombing will become a new entertainment hub and could turn into the next must-visit destination for global Demon Slayer fans making the pilgrimage to Japan.
Number_i — Sho Hirano, Yuta Jinguji, and Yuta Kishi, three former members of King & Prince — will hold their first-ever fan meeting in Osaka in July and Tokyo in August 2026. While expanding globally with Coachella appearances and a WME deal, the trio continues to find creative ways to deliver love to their fans, known as iLYs.
Just four months after exiting Bandai Namco, Tekken series director Katsuhiro Harada has launched VS Studio SNK with longtime rival SNK as parent company. We unpack the 90s-spirited mission, the Yonemori/Oda reunion, and the divided fighting game community reaction—including the Saudi ownership question r/Fighters can't stop debating.